Controls: 
A /D = Movement

Space = Jump (Double Jump available if you jump again in air)

O = Place / Remove respawn marker 

R = Respawn (Marker Required)

Solo Dev, please forgive the bugs and lack of polish haha. 

I spent 2 nights on this game totaling 9 hours. The main chunk of time went into play testing the level design as this is a rage game and I had to make sure it was possible. I'm aware of a ton of skips you can do and I had intentions to make this game much bigger but I've got work in the morning and needed to upload this. 

StatusReleased
PlatformsHTML5
AuthorFraser
Made withUnity

Comments

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you might already know about this, but standing on the carrot doesn't refresh/remove your jump status. so placing carrot down, using your (double) jump, and removing/replacing it in the air lets you fly, if you touch the ground and restart afterwards to refresh jump.

rip. this is the problem of adding features moments before the game is due hahaha. Thanks for the find.